Max: The Curse of Brotherhood
Developer(s) | Press Play |
Publisher(s) | Microsoft Studios |
Engine | Unity |
Platform(s) | Xbox 360, Xbox One |
Release date(s) | Xbox One 20 December 2013 Xbox 360 2014 |
Genre(s) | Platformer, Puzzle, Side-scroller |
Mode(s) | Single-player |
Max: The Curse of Brotherhood is a 2.5D side-scrolling platform video game developed by Press Play for the Xbox 360 and Xbox One.The game was announced during Microsoft's E3 2013 press event.It is a reimagining of Press Play's previous work, the 2010 Max and the Magic Marker.
Max, the protagonist of Max and the Magic Marker, searches online for a way to rid himself of his younger brother, Felix. A portal appears in their room, from which a paw emerges to steal Felix. Max follows behind before the portal closes.The game has cartoon-style graphics and an upbeat soundtrack.
Max is a platforming game and Max has a floating jump. He also uses a marker with magic powers that creates platforms from the earth and environment for climbing and jumping. The marker's specific powers are associated with sparkling areas on the ground. The marker is used to solve environmental puzzles, like moving a crate.
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