Developer(s) | Sucker Punch Productions |
Publisher(s) | Sony Computer Entertainment |
Director(s) | Nate Fox |
Series | Infamous |
Platform(s) | PlayStation 4 |
Release date(s) |
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Genre(s) | Action-adventure |
Mode(s) | Single-player |
Distribution | Blu-ray Disc, download |
Gameplay will be similar to the previous entries, sharing the open world element. Delsin will use the chain wrapped around his arm as his main melee weapon, which will be used in conjunction with other powers that he absorbs throughout the game. One notable change from previous games is that instead of the accessing an aiming system by holding down the L1 button, the player will not need to do so, and will just be able to fire whenever they want, using an on-screen reticle to aim. Parkour returns as a major element, and is executed in the same way; by jumping up walls, Delsin will automatically grab ledges, from which he can hang, pull himself to another ledge, or fire his weapons.
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